NECA’s Diablo 3 version of Diablo. Or as I prefer, Girl Diablo. Purchased from Bigbadtoystore since I think they had pre-orders open before anyone else, but you can also get it from Blizzard directly.
Apparently a repaint version has already been announced for release in a few months, but I’m not sure how much I’d want it.
Kinda had mixed feelings waiting for this one. I was looking forward to having a new version of Diablo that had more articulation and looks kind of crazy, but NECA isn’t exactly Max Factory or Bandai or Kaiyodo or
The paint and sculpt detail are pretty good, though the paint job is significantly different from what it looked like in the promotional pictures. Most of the figure, except for the tail, is made of the same kind of fairly hard and probably durable plastic that is common in NECA products.
The tail, meanwhile, is pretty soft and kind of rubbery. It’s got wire or something in it to make it flexible/semi-poseable, though like most cases of this type of construction the tail can only bend so much and has a tendency to not quite stay in a shape you put it in. For some reason, NECA made sure to point out that the tail is about 12″ inches long, as though it were extremely important.
The tail has to be attached to Diablo out of the packaging, and sort of goes into place in the lower hole on Diablo’s butt. That upper hole on the back is where a piece of some back spikes is actually supposed to be, but my Diablo was apparently missing that piece, so I’m actually in the process of exchanging this Diablo for a new one that is hopefully not missing anything.
On to articulation…it’s noted on the packaging that Diablo has over 25 points of articulation, but honestly that doesn’t mean that much. I don’t know why there’s such an obsession with putting so much emphasis on the joint count with western figures like this. Maybe it’s how you know it’s not a “kid’s” toy? Since it’s NECA, most of the joints are cheap and not that great. They seem to place priority on preserving the sculpt as much as possible rather than maximizing articulation quality. I really wish NECA would adopt a good joint system of some sort like what Figma or Revoltech have.
The torso and neck are both on ball joints, and are some of the more useful joints, though the movement of the neck is a bit limited.
The weird shoulder things are on joints and can be moved around. I’m not sure what they’re supposed to be, though, they look kind of like demonic fish, and since they have mouths I guess Diablo can talk to them.
The two largest/outer back spike things are on a combination hinge-swivel joint, which are what most of the other joints also are. They can move around quite a bit for no particular reason. They seem kind of odd, anyways, wonder if Blizzard was trying to make Girl Diablo look more like the way Kerrigan does in Starcraft with all her random spikes and whatnot. None of the other back spikes have any articulation.
Arms, of which Girl Diablo has four of for some reason. The shoulder, elbow, and wrist joints are all the same style of hinge-swivel combo, though the sculpt leaves the elbows pretty badly limited. The smaller arm has shoulder and elbow joints like the larger arm, but no wrist.
That problem being that the large arms aren’t symmetrical. For some reason, one is sculpted so that the elbow is on one axis and the other arm has the elbow on a different axis. This seems to be a thing NECA does pretty often, and it doesn’t make any sense.
I think the hips are on ball joints, but they’re limited by the way the sculpt is – actually sort of the same problem that Tychus has where thigh protrusions get in the way. The rest of the leg joints – knee, ankle, and…second ankle, are more of the hinge-swivels. They have some ratcheting to them to improve stability a bit, but generally Diablo’s tail is going to be your third leg. Since the lower ankles aren’t rockers, it can get a bit awkward if you want a pose other than “standing straight”.
No package shot. It’s just NECA’s typical plastic blister that has to be cut apart to get the figure out.
I still feel a bit mixed about Girl Diablo. It certainly does look pretty nice, but I would have liked more robust articulation, but I guess that’s an issue with the western market and target audience. I think I’ll be able to get what I want out of it, though, so I’ll probably warm up to it a bit more once I get my replacement.